Snowboarding Glossary


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  G-L
Word Definition
Gap It is like a tabletop without the snow in the middle. Or it is a jump that has a take-off ramp that is higher than the table below it. A gap is the distance or space between the two objects.
Gay twist Halfpipe fakie to regular 360 spin with a grab.
Goofy foot To ride with the right foot forward.
Grab Grabbing either or both boards with one or both hands. Frontside or backside.
Grind To ride on an object like a ledge or handrail with just the trucks making contact.
Haakon flip A halfpipe trick named after freestyle legend Teje Haakonsen of Norway. Haakon Flip is like a switch rodeo performed in a halfpipe.
Half cab It is the freeriding version of the Caballerial in which one rotates 180 degrees from fakie to forward off of a straight jump.
Half pipe A snow structure that consists of opposing radial transition walls of the same height and size. Used to catch air and perform tricks by traveling back and forth from wall to wall while moving do
Hammer To ride as hard as possible.
Handplant (backside) A 180 degree handplant in which both hands or the rear hand may be planted on the lip of the wall and the rotation is backside.
Handplant (frontside) A 180 degree handplant in which the front hand is planted on the lip of the wall and the rotation is frontside.
Handplant (layback) A 180 degree handplant in which the rear hand is planted on the lip of the wall and the rotation is frontside.
Handrails What riders slide and grind on, looks like and is a handrail.
Heelside edge The edge of the board closest to the riders heels.
Helicoil A metal cylinder threaded on the outside for tightening into and threads on the inside for attaching a screw. To repair either a stripped insert or a drilled hole in a board which was used to attach a binding.
Hit A jump
Ho ho A general term given to any two handed handplant.
Horizontal lamination Layers a component, most commonly wood, that are bonded together on top of each other to form a strong material from otherwise weak elements. Used as either the full deck material or the core in the construction of a board.
Hucker One who throws himself/herself wildly through the air and does not land on his/her feet.
Iguana air The rear hand grabs the toe edge near the tail.
Indy air A true "Indy Air" is performed backside with the rear hand grabbing between the bindings on the toe edge while the rear leg is boned. The term "Indy" may also be used to simple describe the location of the grab.
Insert A small cylinder, which is threaded on the inside, that is install reinforcement to attach bindings to. Used to reinforce the area of a snowboard where the screws for attaching the bindings go into the board.
Interlock system The tip and tail sections, usually made of plastic, are mechanically locked to the core using a jigsaw puzzle type arrangement. Spreads out the stress at the junctions of these materials.
Invert Another name for a hand plant.
Inverted 180 To get upside down while perfroming a 180.
Inverted 540 To get upside down while spinning a 540..
Inverted 720 (720 mctwist) An inverted aerial where the rider performs a 720 degree rotational flip. The rider approaches the wall riding forward, becomes airborne, rotates 720 degree in a backside direction while performing a front flip, and lands riding fakie.
Inverted aerial A maneuvers where the rider becomes airborne and upside down at any given moment.
Japan The front hand grabs the toe edge, the front knee is tucked and the board is pulled up and the back is arched.
Jib Riding which closely resembles street skating. "Jibbers" commonly slide rails, bonk trees and perform flatland tricks.
Kevlar A man-made fibrous material that has a high strength to weight ratio. To strengthen a snowboard without adding weight and to enhance the performance of the flex action.
Kicker A name for a jump ramp. Kickers usually have the property of throwing you up into the air rather than giving you distance.
Landing fakie Landing backwards.
Late A term used to describe incorporating something into a trick just before its completion and landing.
Launch The moment a rider starts to execute a jump, and the time he is actually flying through the air.
Leash A retention device used to attach the snowboard to the front foot so that it doesn't run away-completely useless.
Lien air The front hand grabs the heel edge and the body leans out over the nose. Essentially a method on the frontside wall. Named after Neil Blender.
Lien method air A cross between a Method and a Lien.
Lip The top edge portion of the halfpipe wall.
Lip trick Any trick performed on or near the lip of the wall of the halfpipe.
Lipslide To force the tail over the lip and slide on the surface before re-entry.
Load up To put weight on one side of the trucks or the other.

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