| S-V |
| Word |
Sport |
Definition |
| Sad plant |
SNB |
A term used to describe any handplant where the front leg is boned for style. |
| Sandwich construction |
SNB |
Layers of materials, on top of each other, with additional components for sidewall strength and torisional flex patterning. Used to construct a board with different layers of materials on top of each other. |
| Saran Wrap |
MTX |
Rider passes one foot between his hands and back to the peg, removing one hand from the bars to let it pass through. |
| Sato flip |
SNB |
Halfpipe trick done by Rob Kingwill (Sato - Japanese for "sugar" ). Kind of like a frontside McTwist. Rider drops in fast, riders up the transition as if doing frontside 540, pops in the air and grabs frontside, then throws head, shoulders, and hips downs |
| Seabelt |
SNB |
The frontside reaches across the body and grabs the tail while the front leg is boned. |
| S-bend |
ETC |
A rider performs an Air raley while rotating his body 360 degrees while inverted. |
| Session |
MULTI |
A period of skating. |
| Shifty |
SNB |
A grabless trick where the upper torso and lower body are twisted in opposite directions and then returned to normal. |
| Shove it |
SKT |
A trick performed by spinning the board beneath the feet. |
| Shovel |
SKT |
The front of the board that rises up off the snow. Design is usually a result of boards intended use, powder boards have lots of shovel, race boards have very little. |
| Shovel |
ETC |
Area near the tip of the ski. |
| Shovel |
SNB |
The lifted or upward curved sections of a snowboard at the tip and tail. |
| Side cut |
SNB |
The curve built into the sidewalls and edges of a board to enhance turning characteristics. To create a curve on the turning surface that is characteristic of the boards riding style. |
| Side wall |
SNB |
The area between the topsheet and the base, and above the edges on a snowboard. Holds the core and other materials from shifting during the manufacturing process, and to protect them as a finished product.
|
| Sidewall |
ETC |
Refers to the side of the ski. |
| Sintered base |
SNB |
A form of polymer plastic that is compress into a long shape, set on a roller and sliced into sheets of base material. A slightly harder more porous from of base material used on performance snowboards. |
| Slalom |
MULTI |
A form of Alpine racing in which the racer must run a course designated by a series of gates set in various combination as to test technique, speed, and agility. Failure to pass through the gate properly results in disqualification. |
| Slick |
SKT |
A board that has a layer of slippery plastic bonded to the bottom for extra slide/strength. They are usually heavier than plain wood boards. Most serious skaters prefer wood. |
| Slob air |
SNB |
The frontside air where the front hand grabs mute, the back leg is boned and the board is kept parallel with the ground. |
| Smith grind |
SKT |
A type of grind trick where the back truck is grinding, while the rail of the board is also grinding the lip of the ramp or obstacle. Frontside Smith Grind: the toe-side edge is involved; Backside Smith Grind: the heel-side edge is involved. |
| Soul grind |
INL |
A grind where the leading skate is parallel with the rail or obstacle and the rear skate is perpendicular to it. |
| Spaghetti air |
SNB |
The front hand reaches between the legs and behind the front legs to grab the toe edge in front of the front foot while the back leg is boned. |
| Spine ramp |
MULTI |
Two half pipes placed back to back creating a double U shape. |
| Stain |
SKT |
Normal deck without a slick bottom. |
| Stale |
INL |
Any trick in which the skater reaches behind his body to grab the wheels or frame. |
| Stale egg |
SNB |
An eggplant with a stalefish grab. |
| Stalefish air |
SKT |
The frontside trick where the rear hand grabs the heel edge behind the rear between the bindings while the front leg is boned. |
| Stalemasky air |
SNB |
When a maneuver is performed such that the point of emphasis in the maneuver is held or "stalled" for an extended period of time. |
| Stall |
INL |
To land on a lip and stop for a second and then re-enter. |
| Stall |
BMX |
When a rider pauses briefly on the coping before dropping back into the ramp. |
| Stance |
SNB |
The position of one's feet on the ground. |
| Stiffy air |
SNB |
Any maneuver in which both legs are boned and a grab is incorporated. |
| Stinky |
SNB |
Riding with the legs spread open. |
| Street |
BMX |
An event consisting of different types and styles of ramps positioined so that they can be approached in many different ways. Competitors plan out their runs through these ramps according to individual style. |
| Street boards |
SKT |
Shorter and narrower than ramp boards. Usually has a shorter wheelbase than a ramp board. |
| Sub Box |
BMX |
Street course jump consisting of two ramps, one on either side of a platform that is topped by an approximately 3-foot high box, with a 2-foot deck on top. The height and small surface of the box make it easy for a rider to clip a back wheel. |
| Sublimated top sheet |
SNB |
Topsheets that have had the graphics added through the sublimation process. Provides very durable graphics because they are cooked right into the plastic. |
| Super g |
ETC |
A faster more open version of the giant slalom, kind of a cross between GS and downhill. |
| Superman |
BMX |
Where a rider takes bolth feet off the pedals in the air and stretches his legs as far behind the bike as possible. Looks like Superman flying holding on the handlebars, hence the name. |
| Superman |
MTX |
Rider releases both legs from pegs and throws his legs back, elevating himself over the bike. |
| Swing weight |
SKT |
The distribution of weight from the tip and tail to the center of the board. To balance a board and control its ability to initiate rotation or to stop rotation in relationship to its overall weight. |
| Swiss cheese air |
SNB |
The rear hand reaches between the legs and grabs the heel edge in front of the front foot while the back left is boned. |
| Switch stance |
SKT |
When the feet are placed in the opposite of the normal stance and you are going forward with a slightly different balance point than in your normal stance. Not the same as fakie where you ride backwards with your normal balance and stance. |
| Switch take off |
SNB |
Going into a jump backwards. |
| Symmetrical design |
SNB |
When all the design components of the side cut and shape are parallel in design. The opposite of Asymmetrical. To position a rider on a board when less angulation or opposing angulation is necessary. |
| Table Top |
BMX |
When a rider flattens his bike out into the horizontal plane in the air, then straightens it back out to land. |
| Tabletop |
MULTI |
Type of jump - with a ramp going up, flat on top, and a landing ramp on the far side. |
| Tail |
MULTI |
The rear tip of the board or ski. |
| Tail bonk |
SNB |
To hit an object with the tail of the snowboard. |
| Tail grab |
SNB |
The rear hand grabs the tail of the snowboard. |
| Tail poke |
SNB |
Any maneuver where you bone your rear leg and "poke" the tail of the snowboard in a direction away from your body usually while grabbing. |
| Tail protector/tip protector |
SNB |
Usually a metal plate built into the tail or tip of the board. To protect the tail or tip from damage and to control swing weight. |
| Tail slide |
SKT |
Sliding on the tail of the board. |
| Tail slide |
SNB |
To slide along the ground or an object solely on the tail of the snowboard. |
| Tail tap |
SNB |
See Tail Bonk. |
| Tail wheelie |
SNB |
To ride solely on the tail of the snowboard with the nose in the air. |
| Tailwhip |
BMX |
Where a rider whips his bike around the axis of the handlebars, while keeping the handlebars and his body stationary, and landing back on the bike before hitting the ground. Double Tailwhips (two bike rotations) are also popular, but extremely difficult. |
| Taipan air |
SNB |
The front hand reaches behind the front foot and grabs the toe edge between the bindings. The front knee is then bent to touch the board tuck knee style. |
| T-bolt |
SNB |
A small metal inside threaded cylinder with a disk attached to the bottom, to prevent it from pulling up and out of the board. To repair or substitute the area of binding attachment to a board. |
| Tip |
SKT |
Top end of the ski. |
| Tire Tap |
BMX |
Where a rider's back wheel is on the deck and the front wheel is in the air, balancing for a moment before dropping back in to the ramp. |
| Toe edge |
SNB |
A snowboard has two different edges. The toe edge is the one at which the toes rest. |
| Toeside |
SNB |
The frontside of the board is the side where the toes rest. And the frontside of the board is the side to which his/her chest faces. |
| Toeside rotation |
SNB |
Rotating counter-clockwise for a regular footer, and rotating clockwise for a goofy footer. |
| Tombstone |
BMX |
A vertical portion of a ramp that rises above the rest of the top of the ramp to add more vert. Resembles a rectangular tombstone on top of the ramp. |
| Top sheet |
SNB |
Usually a form of flexible plastic that sits on top of the laminated or foam core. Also the material that is used as the cap in Monocoque Construction. To protect the core materials of the boards, and to act as a material for graphics applications. |
| Torque |
INL |
Skater rides with the front foot on the outside of the grindplate, toes turned in, back foot on inside of grindplate. Also called Farfernugan. |
| Torque slide |
INL |
Skater rides with front foot on the outside of grindplate, back foot grabbed. This is one of the toughest grinds to master. Some people call it a Suicide because of its difficulty. |
| Torsion box construction |
SNB |
When the core material is fully wrapped with a strength enhancing material like fiberglass. To manipulate the flex and torsional rigidity of a snowboard from the core construction. |
| Torsional flex |
SNB |
The actual resistance to twisting a boards from side to side. To define the flex of a board from side to side. Its resistance to twisting and its responsiveness to initiating a turn and hold an edge. |
| Traditional skis |
ETC |
Describes skis with shapes typical of all skis of the past 50 years, these skis have a straighter shape than modern skis. |
| Transition |
MULTI |
The curved part of the terrain between 0 and 90 degrees. |
| Transition |
BMX |
The point where a ramp or jump goes from the horizontal plane to the vertical plane. |
| Transition (tranny) |
SNB |
The radial curved section of a halfpipe wall between the flat bottom and the vertical. A snowboarder pumps and rides the transition to gain speed, catch air, and land. |
| Traverse |
MULTI |
Skiing across the slope at an angle to fall line. |
| Traverse |
SNB |
To ride perpendicular to the fall line. Halfpipe rider traverses from wall to wall in the halfpipe. |
| Truck |
SKT |
The hardware that is comprised of the axle and base plate mounted to the underside of the board. |
| Truck Driver |
BMX |
A regular 360 while simultaneously spinning the handlebars 360 degrees. A double Truck Driver would be spinning the bars 720 degrees. |
| Tuck knee |
SNB |
A technique where one knee is bent, and the ankle is bent sideways in order to touch the knee to the snowboard between the bindings. |
| Turndown |
BMX |
Where a rider turns the handlebars and his body down towards the ground while the rest of the bike stays facing straight up. |
| Tweaked |
SNB |
A term used to describe the emphasis of style in a trick. |
| Twin tip |
SNB |
A type of snowboard designed for freestyle snowboarding. It has an identical tip and tail so that the board may be ridden similarly in both directions. |
| Unity |
INL |
Skater rides with front foot on outside of grindplate and places foot in the front of back foot which is on outside of its grindplate. When skater performs a Unity, it looks as though they're sitting Indian style. |
| Uphill ski |
ETC |
The ski higher on the fall, or the one that will become the upper ski in any ski turn. |
| Variable flex |
SNB |
When the tip, tail and middle of a board each have varying degrees of flex. To vary the overall flex of a board from the tip to the middle to the tail. |
| Variable radius |
SNB |
A side cut design that incorporates a changing radius size along the length of the board. To adjust a side cut design of a board by using many intersecting radius sizes, to enhance its turning characteristics. |
| Varial |
SKT |
An aerial where the board is spun from backwards to forwards beneath the feet. |
| Variation |
INL |
To change from one type of grind or grab to another while doing long trick such a handrail. |
| Vert |
INL |
Short for vertical, meaning a 90 degree ramp, pool, or wall. |
| Vert |
BMX |
The half-pipe event. A half-pipe is like a big "U" with two transition areas at either end that extend to vertical stands, separated by the flat bottom in between. |
| Vertical |
SNB |
The vertical top portion of a wall in a halfpipe which allows the snowboarder to fly straight up into the air and not' out of the pipe or into the pipe. |
| Vertically laminated wood core |
SNB |
Pretty much the industry standard. Strips of wood ranging from 1/8" to 3/4" are bonded together side to side with the joints running vertical. This allows for several different woods to be used in each core to optimize performance characteristics. |